![]() Drop the downloaded DLL into X:\SteamLibrary\steamapps\common\Shadow Tactics\Shadow Tactics_Data\Managed\ replacing the original file.Download Assembly-CSharp.dll from the releases tab in this repository.I tried the same with Wasteland 2, but it was encrypted. It was plain text so it wasn't hard to figure out. Can anyone suggest a way? I've edited my save for Satellite Reign before. I actually like this.īut before that, I just want to skip Mission 10. I will thoroughly enjoy banging my head against the wall another 300 times over the course of those missions. I want to quicksave and quickload missions 11, 12, and 13 for another 30-40 hours. But the missions where I was stripped down to a common peon and expected to escape a prison or whatever were just ♥♥♥♥♥♥♥ horrible missions in ALL of those games. Keep in mind, I have played and finished every one of those games (Except Warframe because it can't be "finished" and I've only played/finished 3 Zelda titles.) I still loved them overall. Any RPG where I am suddenly stripped of my weapons, gear, or abilities is a mission I have an intense, burning hatred for. I'm pretty sure there's a mission like this in every single Zelda game, too. Dragon Age, Wasteland 2, Satellite Reign, Warframe, Wolfenstein: The New Order. I just hate the entire archetype of mission. ![]() In any case.back to my original point, my issue isn't the difficulty of Mission 10. (In case it wasn't obvious, I take a "kill everything" approach to this game. Then when you discover you have to radically change your approach, you have open, secure areas you can quickly traverse. ![]() This way, even if you get stuck on a particular encounter, you'll already have a large swath of the mission cleared. The key is to divide each mission into encounters, steps, areas, whatever you want to call them. If you try to encompass the entire map into your next action, that's equally pointless. If you only think of the next 1-2 hostiles you need to kill or bypass, you'll do badly. That said, being able to break up a mission into "encounters" or "areas" helps a LOT. It took me an entire hour and it was frustrating as hell, but I've seldom felt such a sense of achievement as when my same stupid strategy finally worked. On the mission with the tea poisoning, there was one area I had to reload from the same quicksave 43 times. That said, while I've passed half the encounters on the second try, and probably 30% of them on the first try, there's another 10% or so where it takes me like 20 tries to succeed. Hitting that quicksave key religiously is an easy way to ensure that no matter how badly you ♥♥♥♥ up, you're never more than a 15-second load screen away from a second chance, and I believe it's fair to say that a majority of players don't make it past most areas before their second attempt. I seldom get an approach right before the second try. tbh, the key to this game seems to be experimentation. Originally posted by Baron:I can't even pass mission 4, maybe i'm just retarded at these type of games I've already developed a crazy attachment to both Yuki and Mugen and I really don't want to know at this point :( I'll try ANYTHING to be able to just ♥♥♥♥ing skip this stupid, stupid mission.Īnd if the heroes die, please, nobody tell me. A cheat code, editing a save file, whatever. Is there ANY way I can just totally skip Mission 10? I don't care what it is. Yet again, we have a "strip the player of 90% of their options" mission (invariably involving a prison and punching) and, of course, there's never a way to skip it. It was "deep" in the first 10,000 games that tried it, but now it just feels like I can't play any game ever if it has a strong central character because I know there's a 90% chance they're gonna die. 1-9 were freaking AMAZING but it's like PMS (protagonist murder syndrome) that every single game has caught these days where they feel like it gives their story "depth" if the hero dies at the end. I just got to Mission 10 and I've now quit playing for a full day. See, I absolutely HATE any mission in any game where the players lose their gear/powers/etc and are forced to slog through mid-to-late game enemies using only their fists or whatever. It has consumed my life and nearly broken my quickload key, and though I normally hate games that aren't easy on "Easy" difficulty, in this case, every time I've had to reload 20 times to finish an area, I know exactly why and it's totally my fault. So.I just bought this game a week ago and today realized OMGWTFBBQ it has been an entire week.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |